Welcome to Greedy.

6 Dice Logo
How To Play
One player is chosen to begin and play moves clockwise around the table. Each player in turn rolls all six dice and checks to see if they have rolled any scoring dice or combinations. (See Scoring below.) Any dice that score may be set aside and then the player may choose to roll all the remaining dice. The player must set aside at least one scoring die of their choice if possible but is not required to set aside all scoring dice.
For example, if a player rolled 1-2-2-5-5-6 on their turn, they could set aside the 1 and the two 5's for scoring, or they could choose to set aside only the 1. Any scoring dice that are not set aside may be rerolled along with the non-scoring dice.
A player’s turn continues until either they decide to stop (at which point they then score their accumulated points) or until they fail to roll any scoring dice on a throw.
If all six dice have been set aside for scoring (known as having “hot dice”), the player can choose to roll all six dice again and continue adding to their accumulated score or they can bank their points, end their turn, and pass the dice to the next player.
If a player scores no points on a roll, this is known as a Farkle. The player may continue to roll any dice that have not been previously set aside for scoring, but all of their points gained so far that turn are lost.

Game Scoring

Dice Face 5
Fives = 50 pts.
Dice Face 1
Ones = 100 pts.
Dice Face 1 Dice Face 1 Dice Face 1
= 1000 pts.
Dice Face 2 Dice Face 2 Dice Face 2
= 200 pts.
Dice Face 3 Dice Face 3 Dice Face 3
= 300 pts.
Dice Face 4 Dice Face 4 Dice Face 4
= 400 pts.
Dice Face 5 Dice Face 5 Dice Face 5
= 500 pts.
Dice Face 6 Dice Face 6 Dice Face 6
= 600 pts.
4 of a kind = 3 of a kind doubled.
5 of a kind = 4 of a kind doubled.
6 of a kind = Instant Win.
Three pairs = 1500 pts.
1-6 straight = 2000 pts.
4 of a kind with a pair = 1500 pts.
Two triplets = 2500 pts.